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XR / Spatial computing

Building beyond screens.

I'm increasingly interested in software that interacts with the physical world — immersive training, spatial interfaces, simulation and real-world workflows. Running a VR business put me in the room with the people who need it.

01

Industrial VR training

Interactive VR training environments designed to simulate equipment operation, procedures, maintenance workflows and safety processes. Target use cases include operator training, SOP walkthroughs, equipment familiarisation and process visualisation. This is an area I'm actively developing rather than one with large-scale deployments behind it.

02

Meta Quest development

Standalone Quest applications built with Unity, C#, OpenXR and the XR Interaction Toolkit — object interaction, guided instruction sequences, equipment simulation, scene interaction and spatial UI.

03

Immersive product demonstrations

An alternative to conventional presentations for industrial equipment, manufacturing, engineering, energy, infrastructure, real estate and architecture — visualising product operation, internal processes, machine workflows and installation scenarios.

Stack

Working with

  • Unity
  • C#
  • Meta Quest
  • OpenXR
  • XR Interaction Toolkit
  • 360° media

Exploring

  • Blender
  • Three.js
  • WebXR
  • AI 3D workflows
  • Spatial interfaces
  • AI-assisted asset creation
Work with me
  • XR Prototype Development

    I can help turn an immersive concept into a working, testable prototype.

    Unity · Meta Quest · OpenXR

  • Industrial VR Training

    I work with teams on immersive simulations for machinery operation and procedural training.

    Simulation · SOP · Safety

  • Immersive Product Demonstrations

    VR demonstrations for products, industrial systems and events — an alternative to slide decks.

    Exhibitions · Launches · 360°

  • Meta Quest Experiences

    Standalone Quest prototypes and applications with spatial UI and interaction.

    Standalone · XR Interaction Toolkit

  • Event VR Solutions

    Hardware, setup and on-site deployment support through VRRentals.in.

    Multi-device · On-site

Who I usually work with

  • Industrial companies
  • Manufacturers
  • Startups
  • Product teams
  • Engineering companies
  • Event agencies
  • Corporate innovation teams
  • Training departments
  • Architecture companies
  • Exhibition teams

Have a process, product or training scenario worth putting in a headset?

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